What Law Firms Can Learn From Plagues
You might have heard of the online game, World of Warcraft. It has 8 million players in any given month. On September 13, 2005, the game became infected with a blood plague. It was started intentionally by the game designers and was to have been restricted to a particular area of the game. But somehow, it got out and in no time, was killing off everything in site, including characters that players might have spent years building up.
The game developers and members of the community attempted to slow the spread by warning other players to avoid certain areas of . . . [more]


